The Roman Spectacle: Gladiators, Death and the Colosseum.
How did the Gladiatorial games evolve? Why were the ancient Romans obsessed with death and the spectacle? What was the intended purpose of the Colosseum?
By: David Yanez 5-20-15
Jean-Léon Gérôme “Pollice Verso” 1872 Oil on canvas 38.0” ×
58.7“
Location Phoenix Art Museum, Phoenix, United States
|
Though the Roman spectacles and the amphitheaters that housed them were vast in numbers and spread across the empire, my focus will not be on the history or evolution of the architectural form of these buildings. I will limit my research to the evolution of the death spectacle from ancient influences, with a focus on the Gladiatorial games; in addition the ancient Roman concept of death and their fascination with death and the spectacle; and finally the Colosseum, and its intended function in Roman society.
The Gladiatorial Games
When we think of the Roman spectacle, the first thing that
comes to mind are the gladiatorial games, often associated with the Roman
Colosseum and Christians being fed to the lions. Our popular visual notion of
the gladiators comes from Jean-Léon Gérôme's painting called "Pollice
Verso," meaning "with a turned thumb." Gerome placed
careful consideration to historical accuracy when it came to his historical
paintings. Ridley Scott the director of the movie 'Gladiator' was inspired by
Gerome's painting for a scene in which the emperor gives a thumbs down, calling
for the death of the gladiator. But the accuracy of what we assume
about the gladiatorial games and the Roman spectacle, like the thumbs down
gesture meaning death, and Christians being fed to the lions, are simply not
true. It is said that approximately 90% of the gladiatorial contests did not
end in death, and that they did not fight to kill. The gladiators were often
paid well, became famous and even won their freedom. In his book,
"A Companion to the Roman Empire" David S. Potter says: Clay models
of gladiators look very much as if they were sold as "action
figures," so that children could play gladiator at home.
A ROMAN TERRACOTTA FIGURE OF A HOPLOMACHUS GLADIATOR 1ST CENTURY A.D. Christie’s auction house |
Using microscope analysis and CT scans of 67
gladiators remains, Kanz and Grosschmidt were able to determine that only one
of the 67 gladiators studied had a wound associated with his death during
combat. In addition, injuries to the back of the head were rare. These findings
back up ancient Roman accounts that the gladiatorial games had established
rules of combat, with no sneaky blows from behind. Sixteen of the bones
examined showed signs of non fatal injuries that had time to heal, suggesting
that the gladiators had excellent medical care. Ten of the gladiators
had square like holes in the sides of their skulls giving credence to the
theory that very badly wounded gladiators were killed by a hammer-wielding
executioner. They argue that the blows to the side of the head match literary
and other sources, and suggest an avoidance of eye contact at the time of their
death. These mercy killings were most likely decided by the crowd or the
emperor, but were not done by the gladiators themselves. Their research
confirms that the gladiators most often did not fight to kill. Ancient fight records
indicate that approximately 90 percent of trained gladiators survived their
fights. The absence of many perimortal bone injuries, seem to confirm that the
gladiatorial fighters, like modern sports celebrities, were valuable
commodities that needed to be well taken care of with strict combat rules.
When I started my research I wondered whether the gladiatorial games evolved from ancient combat sports. There is a long history of ancient combat sports. In ancient Egypt stick fighting and wrestling were popular. In ancient Greece, wrestling, boxing and pankration were considered the heavy events and the most popular, but unlike the gadiatorial games, wrestling, boxing and pankration weren't a fight to the death, or were they? Like the gladiatorial games the ancient Greeks had rules of conduct associated with these games, for instance, in wrestling there was no finger breaking, or eye gauging, in boxing there was no grasping or clinching. In pankration there were only two tactics explicitly prohibited, biting and gouging. Despite the rules, many of the fights that were won, paid no mind to the eye gauging, finger breaking or biting, and in some cases ended in death. In the case of Greek boxing, a first century B.C.E. inscription says: "A boxer's victory is gained in blood."
The
story of Arrhichion is a story of a famous Greek pankration fighter, who was
being suffocated to near death by his opponents leg hold, when his opponent
relaxed his hold slightly on Arrhicion, giving Arrhicion the opportunity to
dislocate his opponents leg joint or toe, causing him such pain that he lifted
his hand up to admit defeat. But as he admitted defeat he had also strangled
Arrhichion to death. Arrhichion was thus crowned the victor.
Ancient Greek
heavy events were associated with military training and the Spartans are said
to have mastered all of these. Training in each of these heavy sports was as
essential for a boys training as was academics. Unlike the Romans, Greek
citizens fought in the armies of their city states and physical fitness
was essential for military preparedness. The Greek heavy events eventually were
practiced in Rome, but they never became as popular as the gladiatorial games.
Perhaps because the Romans had an aversion to the naked fighting of the Greek
games.
My research into ancient combat sports have shown no direct evolution from anyone of the ancient sports to the Roman Gladiatorial games. But, it is believed that all these games do have a common origin in ancient Funerals. Ritual funeral games were common in ancient civilizations, like Sumeria and Mycenean Greek society. The Olympic games are said to have originated from these ancient funeral games. Similar games known as Aonachs were held in Ireland, and believed by some to date as far back as 1829 B.C., predating the Olympic games. Funeral games were held in honor of the recently deceased. Ancient Greek and Roman games were usually associated with religious festivals. The Roman "Ludi" were annual great games organized by the state and associated with religious festivals, but the gladiatorial games were not associated with religious festivals. They have their origins in "Munera," which were originally part of the ceremonies associated with funerals. They were funeral games, which lost their original ritual significance later on in the Empire.
“The Wrestlers,” Artist unknown, late 3rd century B.C.E.
Uffizi Gallery, Florence Italy |
My research into ancient combat sports have shown no direct evolution from anyone of the ancient sports to the Roman Gladiatorial games. But, it is believed that all these games do have a common origin in ancient Funerals. Ritual funeral games were common in ancient civilizations, like Sumeria and Mycenean Greek society. The Olympic games are said to have originated from these ancient funeral games. Similar games known as Aonachs were held in Ireland, and believed by some to date as far back as 1829 B.C., predating the Olympic games. Funeral games were held in honor of the recently deceased. Ancient Greek and Roman games were usually associated with religious festivals. The Roman "Ludi" were annual great games organized by the state and associated with religious festivals, but the gladiatorial games were not associated with religious festivals. They have their origins in "Munera," which were originally part of the ceremonies associated with funerals. They were funeral games, which lost their original ritual significance later on in the Empire.
The Greeks and the Etruscans share a similar
mythological story of Perseus or Phersu. In the Etruscan Tomb of the Augurs at
Tarquinia, ritual scenes are depicted of Phersu wearing a pointed hat while his
face is covered behind a mask with a long black beard. He holds a dog on a
leash that is biting the leg of a man holding a club with his head covered. It
is debated whether this scene supports Etruscan gladiatorial games, but it is
evidence of Etruscan funerary games. The Etruscans were also lovers of the
spectacle, which included chariot racing and wrestling. The Roman gladiatorial
games are said to originate from these funerary games, which were ceremonies
intended to honor the memory of the dead. The first recorded gladiatorial show
took place in 264 BC: it was presented by two nobles in honor of their dead
father. Campania Italy may have been the origins of the gladiatorial
games. Frescos painted in 370- 340 B.C. depict various scenes at funeral games.
Chariot races, fist fights, and a duel between two warriors armed with helmets,
shields, and spears with what looks like a referee standing beside them.
Campania is also the site were the first stone amphitheatres were built and
home to the most important gladiatorial schools.
The practice of sacrificing slaves in order that they may
serve you in the after life was practiced by the Egyptians, the Incas and the
ancient Mycenean Greeks. I couldn't find evidence of Etruscan funeral sacrifices, but
it is believed to have existed. There is though, evidence for Etruscan human
sacrifice. The idea of shedding human blood at funerals is very old, and occurs
in many ancient Mediterranean cultures. Shedding blood was a way of reconciling
the dead with the living. The idea was that the death of a slave was owed to
the deceased or to the Gods. It seems likely that the gladiatorial fights are a
continuation of ancient funerary ritual sacrifices, which were practiced in
funeral rites all over the ancient world. The practice of sacrificing
prisoners of war was common in many ancient civilizations.
Tomb of the Augurs, Tarquinia, ca. 520 BCE. The Phersu Game.
After Steingräber 1986, pl. 20 (T. Okamura). |
It is argued by Carlin A. Barton in the essay, "The
Emotional Economy of Sacrifice and Execution in Ancient Rome," that a
clear distinction between sacrifice and execution cannot be made in the case of
Roman executions of prisoners of war. Rituals of condemnation, execution and
sacrifice already existed in Rome prior to the gladiatorial games. Both
sacrifice and punishment sought security for the community. The Christian author Tertullian writing in 200 A.D. condemns
the Roman gladiatorial munera as so: (De Spectaculis, 12)
"For of old, in the belief that the souls of the
dead are propitiated with human blood, they used at funerals to sacrifice
captives or slaves of poor value whom they bought. Afterwards, it seemed good
to obscure their impiety by making it a pleasure. So they found comfort for
death in murder."
"Blood
spilt in early funeral rites was a conduit of purification that carried the
soul from one world to the next, and the memory of the deceased would join the
Di Manes (ancestors).
Tertullian also writes that the fresh blood of dead gladiators was
considered a cure for epilepsy. Several early medical authors reported on the
consumption of gladiator's blood or liver to cure epileptics as well. The
origins of such superstitions likely lie in Etruscan funeral rites. Although
the original ritualistic influence of these rites, faded during the Roman
Republic, gladiators' blood continued to
be sold and sought after for centuries. After the prohibition of gladiatorial
games, the blood of executed criminals was sought after to take the place of
the gladiators. The spontaneous recovery of some forms of epilepsy may have
been responsible for the belief in this cure, but Blood of the dead was seen as
a cleansing mechanism for the dead and possibly for the living.
Ancient
funerary games influenced the Roman the Ludi, which were religious festivals dedicated to the gods. But ancient
funerary sacrificial rituals were more of an influence upon the Roman
gladiatorial games, which eventually evolved into something purely Roman.
Death in Ancient Rome
Detail from an early 2nd-century Roman sarcophagus depicting the death of Meleager |
Death in ancient Rome was no stranger to the average Roman.
Rome was almost constantly at war in its early history and this atmosphere of
war was certainly carried into its overseas Imperial expansion, which most
certainly brought back to Rome another form of death known as disease acquired
from conquered civilizations. For the average Roman child within its first five
years, death would take nearly half of its young playmates along with its young
siblings, and grandparents, even the death of a parent or a beloved caretaker.
Widows and orphans were a common feature of roman society and many legal
institutions were intended to provide for them. In ancient Rome people perished
at a rate no longer seen in modern western democracies. The estimated death
rate in ancient Rome was 40 to 45 per 1000 persons, as compared to 8.15 per
1000 persons in the United States. The Roman Empire constituted roughly 45- 60
million people, nearly one-fifth of all persons living on the planet then. But
even with this high mortality rate, over population may have been a factor due
to the equally high reproductive rate of the Empire.
Colosseum, model in the Museo della Civilta Romana |
The Colosseum and the Spectacle
In Katherine Welch's, "The Roman
Amphitheatre: from its origins to the Colosseum," she gives a good
introductory survey of authors that have written about and contributed to the
study of Roman amphitheatres, the Colosseum, and the Roman spectacle. She
argues that it is the deep rooted nature and pervasiveness of the bloody
spectacles throughout the Empire, that holds the key to understanding the
importance of the genesis of amphitheatres in Roman culture.
In his essay "Murderous Games," Keith
Hopkins argues that the arena spectacles helped to maintain the traditional
warlike spirit of the Romans, and served as a substitute for war, as well as
helped to maintain an atmosphere of violence, even in peace. The amphitheatres
and the spectacles held within were venues for political dialogue between
emperor and the people, as well as magistrates and dynasts who competed for
power. To quote Keith Hopkins and Mary Beard in their book the Colosseum:
"It stood at the very heart of the delicate balance
between Roman autocracy and popular power, an object lesson in Roman imperial
state-craft. This is clear from the very moment of its foundations: its origins
are embedded in an exemplary tale of dynastic change, imperial transgression,
and competition for control of the city of Rome itself."
Although the Greek influence on Roman architecture is
obvious in many of its spectacle buildings, the Colosseum and subsequent
amphitheatres afterwards were distinctively of Roman architectural form as were
the activities that were held within them. The spectacle and games originally
associated with religious festivals and with funerary rites soon came to symbolize
Roman identity.
The Flavian amphitheatre or the Colosseum, was
built by Vespasian and Titus on the grounds of the Domus Aurea. The
Domus Aurea was the extravagant palace complex of the former Emperor
Nero, which was built appropriating Roman land after two thirds of the city
burned in AD 64. The Colosseum was built on the site of Nero's man
made lake. The building of the Colosseum was a political act in itself. It sent
the message by Vespasian that he had returned the land that Nero took, back to
the Roman people. Monumental architecture was usually an instrument of memory,
but the Flavian amphitheatre's size and presence was intended to wipe away the
memory of Nero and preserve the memory of Vespasian. But in the long run,
Vespasian failed, when the Flavian amphitheatre started to be called The
Colosseum in the middle ages. Most likely the name was a reference
to the giant statue of Nero, that stood near the Flavian amphitheatre until the
fourth century, called the Colossus. It seems that wiping away the
memory of an emperor was harder than it seems. Vespasian's worst nightmare was
realized when Rome's greatest amphitheatre would be known as the monument which
stands on the site of Nero's lake next to the Colossus.
Domus Aurea, (Image from National Geographic, article “Rethinking Nero” |
The Colossus Neronis: Art: Jaime Jones. Source: Marianne Bergmann, Institute for the Study of the Ancient World, New York University. |
Regardless of how Medieval people remembered the Flavian
amphitheatre, the contemporary world remembers it as the largest and bloodiest
Roman arena in history, and the myth of persecution is still preached by
Christians. In her book "The Myth of Persecution: How Early Christians
Invented a Story of Martyrdom," Candida Moss argues that the Christian
narrative of martyrdom and persecution is a 4th century fabrication. Although
some Christians were indeed victims of execution by the State, she argues that
they were not singled out or targeted by the State specifically. Only during
Emperor Diocletian’s reign, laws were enacted forbidding Christian worship,
calling for the destruction of churches and Scriptures, and denying Christians
certain legal rights. But in the first 300 years of the Christian church
this specific targeting only amounted to roughly ten years. There are no
eyewitness accounts of Christians being thrown to the lions. While many
Christians were thrown to the dogs and other animals and killed in cruel and inhuman
ways. They were among the many state executions carried out against all
offenders to the state. Christians for the most part, were not singled out as a
group.
On the Coliseum's official opening day, it is said that the
extravaganza of bloodshed, fighting, and beast hunts, lasted a hundred days. On
one day 3,000 men fought. 'On one single day' 5,000 animals were killed,
according to Titus the biographer. Modern scholars have re-interpreted that to
mean 'on every singe day' of the performances, raising the animal death toll to
500,000. It is argued by Donald G, Kyle in "Spectacles of death in ancient
Rome," that the animal remains were routinely handed out to the Roman
citizens as a good source of protein, which was lacking in most Romans diet.
The Roman citizens of the time would have been grateful for the spectacles for
filling their bellies, and exciting their spirits. The vast numbers of wild
animals killed during the hundreds of years of animal spectacles in the Roman
empire are estimated to be in the millions, which must have been responsible
for the extinction of many species.
Conclusion
Christians Flung To The Wild Beasts
Source: D. Rose, Edited by H. W. Dulcken: “A Popular History
of Rome” (1886)
|
Conclusion
The Colosseum and similar arenas, and the games
held within, were a social mechanism for holding a society and Empire together
in the face of overwhelming difficulties. Death was part of the norm, and the
ethical morality of the time was in its human infancy. We of course see
ourselves today as morally superior, as compared to the ancient Romans, but we
still execute criminals, we still ritually kill animals in the arenas of Spain
and Latin America. We slaughter millions of animals per year and subject them
to horrible conditions. We face our own economic difficulties in addition to
disease hunger and over population. We've seen executions associated with
religious beliefs, as in the case of 911 and more recently by Isis. The ancient
Romans empathetic capacity for love, compassion and forgiveness, was no
different than our own today. Society is evolving and so is its ethics and
morality. In two thousand years our descendents may look back at our
contemporary Western Empire and say: How horrible, how cruel was their society,
but thank our society nonetheless, as we thank the ancient Roman society for
its progress in the form of technology, culture and ideas.
Bibliography
Potter, David Stone, and David J. Mattingly, eds. Life,
death, and entertainment in the Roman Empire. University of Michigan Press,
1999.
Hopkins, Keith, and Mary Beard. The Colosseum. Profile
Books, 2011.
Lancaster, L. "The Colosseum for the general
public." IRA 20 (2007): 454-9.
Book review of,
Hopkins, Keith, and Mary Beard. The Colosseum. Profile Books, 2011.
Kyle, Donald G. Spectacles of death in ancient Rome.
Psychology Press, 2000.
Barton, Carlin A. "The emotional economy of
sacrifice and execution in ancient Rome." Historical
Reflections/Reflexions Historiques Interpreting the Death Penalty: Spectacles
and Debates. (2003): 341-360.
Futrell, Alison. Blood in the arena: The spectacle of
Roman power. University of Texas Press, 2001.
Gerner, Desiree E. A Matter of Life and Death:
Gladiatorial Games, Sacrificial Ritual and Literary Allusion. Diss. University
of Oregon, 2010.
Welch, Katherine E. The roman amphitheatre: from its
origins to the Colosseum. Cambridge University Press, 2007.
Hopkins, Keith. "Murderous games: gladiatorial
contests in ancient Rome." History Today 33 (1983): 16-22.
Edwards, Catharine. Death in ancient Rome. Yale University Press, 2007.
Hope, Valerie. Death in ancient Rome: a sourcebook. Routledge,
2007.
Köhne, Eckart, Cornelia Ewigleben, and Ralph Jackson,
eds. Gladiators and Caesars: the power of spectacle in ancient Rome. Univ of
California Press, 2000.
Barton, Carlin A. The Sorrows of the Ancient Romans: The
Gladiator and the Monster. Princeton University Press, 1995.
Mahoney, Anne. Roman sports and spectacles: a sourcebook.
Focus Pub R Pullins & Company, 2001.
Poliakoff, Michael B. Combat sports in the ancient world:
Competition, violence, and culture. Yale University Press, 1987.
Çetin, Yunus. BEYOND BUILT FORM: THE COLOSSEUM. Diss.
MIDDLE EAST TECHNICAL UNIVERSITY, 2011.
Hughes, Dennis D. Human sacrifice in ancient Greece.
Psychology Press, 1991.
Edmondson, Jonathan. "Public spectacles and Roman
social relations." Ludi Romani: Espectáculos en Hispania Romana. Ed. T.
Nogales Basarrate and A. Castellanos. Cordoba: Publicaciones Obra Social y
Cultural CajaSur (2002): 21-43.
Van Drew, A. D. "The Colosseum as an Enduring Icon
of Rome: A Comparison of the Reception of the Colosseum and the Circus
Maximus." Western Illinois Historical Review 1.1 (2009): 1-40.
Kleiner, Fred. A History of Roman Art. Cengage Learning,
2010.
Brophy III, Robert H. "Deaths in the pan-Hellenic
games: Arrachion and Creugas." American journal of philology (1978):
363-390.
Cowles, Lauren E. "The Spectacle of Bloodshed in
Roman Society." Constructing the Past 12.1 (2011): 10.
Gladiators Played by the Rules, Skulls Suggest. (n.d.).
Retrieved April 8, 2015, from http://news.nationalgeographic.com/news/2006/03/0303_060303_gladiators.html
Pankration, Boxing and Wrestling: 3 Combat Sports From
Ancient Greece – - Black Belt. (n.d.). Retrieved April 8, 2015, from
ttp://www.blackbeltmag.com/daily/mixed-martial-arts-training/boxing/pankration-boxing-and-wrestling-3-combat-sports-from-ancient-Greece/
The-Colosseum.net: Mvnera. (n.d.). Retrieved April 11,
2015, from http://www.the-colosseum.net/games/munera.htm
Thayer, Anne T. "The Myth of Persecution: How Early
Christians Invented a Story of Martyrdom by Candida Moss." Interpretation
68.1 (2014): 81-83.
Thumb Up or Thumb Down? From Gladiator to FB, the Roman
Roots of Pollice Verso | ITALY Magazine. (n.d.). Retrieved April 13, 2015, from
http://www.italymagazine.com/dual-language/thumb-or-thumb-down-gladiator-fb-roman-roots-pollice-verso
Potter, David S., ed. A companion to the Roman Empire.
Vol. 32. John Wiley & Sons, 2009.
Kanz, F., & Grossschmidt, K. (2006). Head injuries of
Roman gladiators. Forensic Science International, 160(2-3), 207–216.
doi:10.1016/j.forsciint.2005.10.010
Avramidou, Amalia. "The Phersu Game Revisited."
Etruscan Studies 12.1 (2009): 73-88.
BBC - Culture - The Templo Mayor: A place for human
sacrifices. (n.d.). Retrieved April 14, 2015, from http://www.bbc.com/culture/story/20150227-a-place-for-human-sacrifices
Rethinking Nero. (n.d.). Retrieved April 14, 2015, from
http://ngm.nationalgeographic.com/2014/09/emperor-nero/draper-text
Brown, Grace. Tertullian and the Roman Spectacula.
University of Chicago, Department of Classical Languages and Literatures, 1915.
1.Between Horror and Hope: Gladiator’s Blood as a Cure
for Epileptics in Ancient Medicine Ferdinand Peter Moog , Axel Karenberg
Journal of the History of the Neurosciences
Vol. 12, Iss. 2, 2003
Rich, John, and Graham Shipley, eds. War and society in
the Roman world. No. 5. Psychology Press, 1993.
Kennedy, Angela Dawne. "Blood Sacrifice: The
Connection Between Roman Death Rituals and Christian Martyrdom." (2014).
“Beast-Hunts” in Roman Amphitheaters: The Impact of the
Venationes on Animal Populations in the Ancient Roman World | The Eagle
Feather, A Publication for Undergraduate Scholars. (n.d.). The Eagle Feather
Undergraduate Research Journal. Retrieved from http://eaglefeather.honors.unt.edu/2012/article/32#.VVzrt8LJAiQ